hurricanebomber: (Default)
Hayato Gokudera ([personal profile] hurricanebomber) wrote2012-01-14 12:08 am
Entry tags:

IC: The Other Prisoners



[Written in code/G-script]

Current inhabitants

Miku Hatsune (270 - 001)
- A very human-like robot girl with long green hair tied in two ponytails, approximately the same age and height as me
- From: Crypton Future Media/ Yamaha - Japan
- Skills: Singing, dancing, robot stuff - is equipped with a decision engine.
- A battery is stored inside her, and it has enough energy for 6-12 months.
- Can be controlled and turned of, but the code is secret
- The personality of robots similar to her differ, some are for instance more violent than others
- Becomes really excited every time she talks about music-related stuff
- Mission/goal: Singing
- Annoyance level: Low
- Vongola material: High. She's a robot! Miku's current abilities might not be so useful to the mafia though.. Maybe in the research department?
- Note: Intelligent, innocent, interesting to talk with, reliable - she's cool.

Luka (270 - 002)
- A very human-like robot girl with pink hair; looks about 20-ish.
- From/skills/ability; see Miku
- Miku's older sister
- Miku has mentioned that she's somewhat violent?
- Has a pet called Tako that looks like an odd mix between herself and a squid. Fanmade, brain capacity of a 3-year old, can communicate somewhat, uses its tentacles to grab hold of stuff.
- Mission/goal: Singing
- Annoyance level: Med
- Vongola material: High. She's a robot!
- Note: She's alright. Pretty overprotective, especially in regards to Miku and the children. Her pet is somewhat bizarre, but interesting.

Medic (800 - 007)
- Old, about 40-50 years old, dark hair, too tall, wears glasses, gloves and a white coat
- From: Germany/parallel world
- Skills: Uses a strange saw with a syringe attached to it for close combat, and a gun that fires syringes for mid/long range. He also claims to have some sort of stuff for defense.
- Doctor/torturer
- His organization is called RED - Reliable Excavation and Demolition. Joined in order to get out of captivity.
- BLU - Builders League United; RED's enemy
- Respawn/rebirth technology
- The organizations both wants to rule the world
- Is familiar with vivisection; passed down from his parents apparently.
- Mission/goal: Help RED take over the world
- Annoyance level: High
- Vongola material: Low; we have doctors
- Note: Grumpy old man, narrow-minded, twisted and crazy. Tried to help me once so I guess I owe him one.

Andrea (800 - 008)
- Human, looks about my age, dark hair, lots of make-up.
- From: London. Attends a school called St. Trinian which seems to be full of delinquents
- Skills: Some thief stuff
- Goth or emo probably
- Mission/goal: ?
- Annoyance level: Med
- Vongola material: Low; she might know a few tricks, but she's still just a normal girl. I think.
- Note: Guess I owe her a favor for looking out for my kid-self. She can be really annoying at times, especially since she keep getting caught in dangerous situations, but she's alright for the most part.

Kali (851 - 002)
- Human?
- From: A village near Aerie
- Skills: ?
- Mission/goal: ?
- Annoyance level: High!
- Vongola material: ?
- Note: Odd number.. She's probably not a normal human then. Pretty strange, dresses indecently, extremely stubborn.

Samus Aran (851 - 002)
- Claims to be human, extremely tall, blond long hair, wears a strange blue suit
- From: 2024. Colony K-2L, raised in Zebes. It's located on the other side of the Milky Way Galaxy.
- Skills: Long range, mostly bombs and missiles.
- Bountyhunter
- Has a space ship!
- Loves liquors
- Mission/goal: Just collecting bounties?
- Annoyance level: Low
- Vongola material: High. I can handle the mid-range combat myself, but she gets bonus points for being somewhat alien, and knowledgeable about space!
- Note: Interesting to talk with

S. Italy/Romano Vargas (330 - 002)
- Brown-haired, looks about 20-ish, wears some sort of military uniform
- From: 1981
- Skills: Might be able to handle guns in addition to extra to nation-stuff, but seems to be rather weak in close combat
- Knows a lot about the mafia world
- Shows great interest in food and women
- Mission/goal: Nation-stuff
- Annoyance level: High
- Vongola material: Moderate due to being a nation
- Note: Loud and annoying most of the time, but still somewhat reliable; he has actually helped me out a few times..

Prussia/Gilbert (330 - 006)
- Red eyes, blond hair, wears a uniform, looks about 20-ish, too tall
- From: 1815
- Skills: Is probably a good fighter in addition to extra to nation-stuff
- Has a pet-bird that follows him around. Looks like Hibird.
- Was quite fascinated by my explosives.
- Very talented flute player, enjoys classical music
- Becomes really excited every time he talks about war-related stuff
- Mission/goal: Nation-stuff
- Annoyance level: Moderate
- Vongola material: Moderate due to being a nation
- Note: Usually rather cocky and perverted. Pretty useful in discussing and gathering information though; I'm starting to think he's somewhat reliable.

N. Italy Female/Felicia (330 - 005) New info; must update
- Red hair in two long braids, looks about my age
- From: 1861
- Skills: Cooking and such probably; she's a girl. Nation-stuff
- Proud
- Mission/goal: Nation-stuff
- Annoyance level: Moderate
- Vongola material: Low
- Note: Just spoken with her twice so far

Zero
New France


--> Former inhabitants

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Extra note concerning the nations

Based mostly on Poland and Prussia's explanations
- The collective spirit of the people of a country
- Rebirth abilities
- Regeneration abilities
- Can't fully die unless certain situations occur, like the country dissolving etc
- Can be harmed by heavily damaging the land, the people, armies, economy etc. This varies from nation to nation though; they have different weaknesses

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* = Things discovered though the communicator.